My professional journey and experiences
Collaborating remotely with a primarily Hong Kong-based indie team to develop a top-down 3D roguelike action game.
Fixed gameplay bugs while maintaing code quality and smooth integration across time zones
Currently responsible for developing boss behaviours and boss fight mechanics using Unity and C#
Developing game experience with focus on atmosphere, multiplayer aspects, and player engagement.
Recently joined the team to work on an exciting horror co-op game
Collaborated with art team to brainstorm character designs
Managed audio systems and organized music events for the university community.
Set up and managed audio equipment for live performances
Organized bi-weekly to monthly music events and jam sessions
Taught Java programming and web development to beginners through structured lessons and hands-on projects.
Empowered students to build their own web applications
Encouraged problem-solving and coding best practices