← Back to Home

Work History

My professional journey and experiences

Programmer and Level Designer

Nicknation Games

Nov 2025 - Present

Collaborating remotely with a primarily Hong Kong-based indie team to develop a top-down 3D roguelike action game.

Fixed gameplay bugs while maintaing code quality and smooth integration across time zones

Currently responsible for developing boss behaviours and boss fight mechanics using Unity and C#

Programmer and Gameplay Designer

Eternal Blaze Studios

Oct 2025 - Present

Developing game experience with focus on atmosphere, multiplayer aspects, and player engagement.

Recently joined the team to work on an exciting horror co-op game

Collaborated with art team to brainstorm character designs

Sound Team Executive

UBC Music Initiative

Jan 2023 - Oct 2025

Managed audio systems and organized music events for the university community.

Set up and managed audio equipment for live performances

Organized bi-weekly to monthly music events and jam sessions

Java and Web Development Tutor

The C.O.D.E. Initiative Foundation

Jan 2023 - Mar 2023

Taught Java programming and web development to beginners through structured lessons and hands-on projects.

Empowered students to build their own web applications

Encouraged problem-solving and coding best practices